VR Interface Design Manifesto

Mike Alger explores the different type of user interface (UI) experiences that will need to be developed and refined to allow people to be efficient and work productively in a Virtual Reality environment. The video walks us through our recent history of interface design and how, in some instance, VR will extend on these existing themes but there are other interface nuances that will need to created and evolved.

This is an excellent resource for anyone creating experiences that require a basic to advanced interfaces within their VR app.

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